(ARMORY image goes here)

(Tool Kit image)

Tool Kit

250 Gold Coins
Disarm Traps

(Shortsword image)

Shortsword

150 Gold Coins
Weapon

(Helmet image)

Helmet

125 Gold Coins
Armor
This tool kit gives you a 50% chance to disarm any searched-for-and-found (but unsprung) trap. See rulebook for correct procedure. This short blade gives you the attack strength of 2 combat dice. May not be used by the Wizard. This protective headpiece gives you 1 extra combat die in defense. May not be used by the Wizard.

(Dagger image)

Dagger

25 Gold Coins
Weapon

(Broadsword image)

Broadsword

250 Gold Coins
Weapon

(Shield image)

Shield

150 Gold Coins
Armor
This sharp knife gives you the attack strength of of 1 combat die. A dagger can also be thrown at any monster you can "see," but is lost once it is thrown. This wide blade gives you the attack strength of 3 combat dice. May not be used by the Wizard. This hand-held armor gives you 1 extra combat die in defense. May not be used with the Battle Axe or the Staff. May not be used by the Wizard.
(
S
t
a
f
f
I
m
a
g
e
)

(Longsword image)

(Chain Mail image)

Chain Mail

500 Gold Coins
Armor

Staff

100 Gold Coins
Weapon

Longsword

350 Gold Coins
Weapon
This long, sturdy, wooden staff gives you the attack strength of 1 combat die. Because of its length, the staff enables you to attack diagonally. You may not use a shield when using this weapon. This long blade gives you the attack strength of 3 combat dice. Because of its length, the longsword enables you to attack diagonally. May not be used by the Wizard.
This light metal armor gives you 1 extra combat die in defense. May be combined with the Helmet and/or shield. May not be worn by the Wizard.

(Crossbow image)

Crossbow

350 Gold Coins
Weapon

(Battle Axe image)

Battle Axe

450 Gold Coins
Weapon

(Plate Mail image)

Plate Mail

850 Gold Coins
Armor
This long-range weapon gives you the attack strength of 3 combat dice. You may fire at any monster you can "see." However, you cannot fire at a monster that is adjacent to you. You have an unlimited supply of arrows. May not be used by the Wizard. This heavy, double-edged axe gives you the attack strength of 4 combat dice. You may not use a shield when using this weapon. May not be used by the Wizard. This heavy metal armor gives you 2 extra combat die in defense. However, because it is so heavy, you may only roll 1 red die for movement while wearing it. May be combined with the Helmet and/or shield. May not be worn by the Wizard.